It's alive!
In this chapter
Ten green body parts from all over the game go onto the operating table, three at a time; a coin in the slot, the gloves on the switch, and the monster walks.
The OPERATING THEATRE is a monster factory: an operating table, a slot that says "INSERT COIN!" and a switch that's electrified. And all through the game Seymour has been finding green parts ("YUCK!"). There are ten.
| Part | Where |
|---|---|
| hand | INSIDE YOUR CAR |
| hand | SPECIAL EFFECTS, high floor |
| foot | FRANK EINSTEIN |
| foot | outside GREASY LILS |
| leg | the Big Country maze room |
| leg | the hut off THE UMBABWE BANK |
| arm | THE BIG COUNTRY |
| arm | THE UMBABWE ISLAND (balloon and pump again) |
| head | MAKE UP, upper floor |
| body | THE LOCKUP, down THE COP SHOP's lift |
Bring them three at a time (a dollar for the coin slot and the gloves go in the first load), always into the theatre from above, through THE VAN DE GRAF. Stand on the table and press action: everything green Seymour carries goes on.





With all ten on the table and the coin in the slot, put on the rubber gloves and press action at the switch. The table, with the monster on it, rises into THE VAN DE GRAF. Follow it up and press the switch on that room's left wall.

The table comes down and the monster walks out, and the corridor the theatre kept closed is open. More: The machine in the operating theatre, The slot says INSERT COIN, The switch in the theatre is electrified.