Production Sheet - Reel 01

SEYMOUR TAKE ONE!! A puzzle-adventure in 16-bit glory

A loving 90s-style puzzle-platformer. One small studio employee. A surprisingly large amount of props. The film must be finished by Friday.

The Story - 4 Reels

Reel 01 - Lights up

The biggest scene of the decade

Findelmeyer Studios has booked the closing shot. The producer has cried twice this week. The director has gone home and isn't picking up.

Reel 02 - Disaster

A memo full of typos

It arrives Monday. Everyone reads it as "long lunch on the back lot" and never returns. Seymour is the only one still clocked in.

Reel 03 - Hero shot

Clipboard. Hat. Common sense.

Equipped with surprising amounts of practical thinking, Seymour decides to finish the film himself. What could possibly go wrong, alone, on a Friday?

Reel 04 - Credits

That part is up to you

Bring back the cast. Salvage the props. Roll the final cut. The continuity department is watching.

Production Stills

Lifted straight from the build. 16-bit colours, pixel art, gentle parallax.

The Projection Room - Interactive

Live demo

Five display modes. One preview.

Built for modern computers but designed with pure 8-bit and 16-bit affection. Toggle the tabs to compare each Screen Magic look on the same scene.

Normal display mode - projection room preview

Controls - How to Play

Esc F1 F8 F9 F10 F11 F12
` 1 2 3 4 5 6 7 8 9 0 - =
Q W E R T Y U I O P
A S D F G H J K L Enter
Z X C V B N M
Alt Space
↑
← ↓ →

Pro tip - The Steam Deck and any USB / Bluetooth gamepad are auto-mapped on first launch.

Teaser Slot - Hidden by default

Reserved for the official trailer

This block stays out of the way until you ask for it. When the real trailer is ready we'll drop it straight into the placeholder - no page rebuild required.